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About my Book:

Objects & People:
Anthropology in Industrial Design

Humans have made everything we have ever needed, wanted, or the means to any end since the beginning of our existence. The resulting objects become archaeological time capsules containing all information not only about themselves and their creation, but also about the people (as individuals and as a collective) involved, including information about elements of human intelligence, society, and changes and evolutions that these undergo. Put simply, we make what we are and need, and we are and need what we make. What we make contains our reality because we imbue a part of ourselves in everything we create. The resulting object, this container of data about humans, is the technical artifact.

 

Most fields will argue that the element of humanity they study is our je ne sais quoi. While I’m not entirely in opposition, I have explored the question of “what makes us human?” in the context of making, and have found that the technical artifact lies at the center of our species’ essence, as evidenced by its presence both throughout our species’ existence on Earth and in all behaviors which we consider fundamental to our experience. Extending this line of thought further, I believe the technical artifact to be humanity’s je ne sais quoi. In particular, I have found evidence that our innate purpose for existing as a part of nature is to address perpetually more complex challenges through the creation of technical artifacts.

 

In this book, I combine the academic exploration of technical artifact creation for complex problem solving, with making as a form of applied research.

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Case Study I: 
How do we learn to perceive objects in order to glean what information they encode about people?

Project Title: 
The Technical Artifact: Into the Blackbox of Human Artifact Creation Data

Case Study II: 
What could a world look like in which we have capitalized upon the powerful relationship between people, objects, and artifacts to drive the growth of our society and the evolution of our species?

Project Title: 
A Possible Future for Sustainable Living

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Case Study III: Materials & Method
Part I: How do we learn to perceive objects in order to glean what information they encode about people?

Project Title:
Materials Study - Measuring Sustainability in a Globalized Society

Case Study III: Materials & Method
Part II: Bespoke design & fabrication vs Mass production: How has technological development and industrialization changed access to the information contained in the technical artifact?

Project Title: 
What's in a wallet?

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Case Study IV: 
How do speculative & all-digital designs change the user’s access to the technical artifact as a vehicle for human knowledge & connection?

Project Title: 
A Possible Future for Medical Data Collection Devices

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